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@thebreadwyrm.bsky.social Just ran my first session of The White Horse of Lowvale. It was a spectacular success. The players bounced from one npc to the next slowly uncovering the mystery. Kolmar IV's attempts at deception, and Marewen's revelations were particularly enjoyed by the table.

I had a lot of fun listening to the outlandish theories my players cooked up, only for them to change them completely every time new information was revealed. They stayed up late to watch Kolmar III make a cold iron amulet and so saw the mist roll in.

They were too slow to react to stop the twins abduction, but did manage to save their parents. It was a real scrap, very nearly a TPK. Armed with their new knowledge of runes, The Old Woman in Red, and The White Beast, they'll set off into the woods next session. Pumped!

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