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One thing that we didn't seem to talk about when we were talking about waterfalls is that you can more easily cache them on the server. If you have a data fetch dependent on another data fetch on the server, you may be able to cache the first one, or both.

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Even if they have to go and do a lookup in dynamic rendering, that may go so fast 99% of the time that you've effectively flattened the waterfall. This is way harder to do with a high hit rate on the client.

A lonely mother gazin' out of the window Staring at her son that she just can't touch If at any time he's in a jam, she'll be by his side But he doesn't realize he hurts her so much But all the praying just ain't helping at all 'Cause he can't seem to keep his self out of trouble

I will not claim to understand the subject matter fully, but as long as you promise there's some kind of treasure behind said waterfall, we're all good!