I want to share some insight in how I render outlines in a lot of projects 👇 There are some methods and tricks that have served me well over the years linework.ameye.dev/section-map/
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There are several ways to create this section map, I use a combination where each object gets an object ID + vertex color painting to assign different sections to different surfaces. I also have some in-editor painting tools to author the section map.
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