My Steam Frame standalone build is currently running at 120+ fps thanks to days of optimization and foveated rendering.
I’ve learned so much about shaders!
120% render scale
2.5 km² of terrain
Thousands of trees and hundreds of thousands of terrain details (foliage, pebbles, twigs)
Particle effects such as mist or swarms of butterflies
Multiple enemies and simple combat logic
Real-time voice recognition