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it's fun coming up with enemies that dont explicitly attack you, but pose a challenge in other ways. these dudes are real annoying when combined with other tanks >:D #bombshellblitz #gamedev #madewithunity

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sorry for lack of updates lately! working on a lot of the meta system / presentation stuff and i wanna show it all together with a shiny new trailer when it's further along! got some more enemy demos like this to come soon though since i'm actively working on AI stuff atm!

Nah projectiles are team based and don’t collide with their own team. Player projectiles turn to enemy projectiles when affected by the radar. If the reflected projectiles could hit other enemies this guy would be a huge team killer hahaha