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Has anyone ever thought to optimize the Minecraft's HUD? Turns out it's extremely laggy if you have too much stuff, like you think the game draws 10 hearts, when actually it draws 20, same for hunger and armor.

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The way Minecraft does that also means that if you have a high level of absorption or health boost, your FPS just crashes (while testing, mine went from 700FPS in creative, to 65FPS in survival with max absorption and health boost levels (which both max out at 512 hearts) which is crazy imo)