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anyone interested in helping develop an open-source sci-fi mmo built on a new vulkan 3D engine? it's going to simulate a living galactic economy with LLM-powered NPCs, where any number of human players can trade, design & build their own ships, perform quests, fight pirates, meddle in politics, etc

it's not bound to any specific universe, the server takes a world image file that contains industry, commodity, & ship module definitions, characters, the map, 3D assets, sfx, and so on. to create a new setting, you just write a script to generate a world image for that setting

it is still very early days and I'm probably going to keep working on the code privately with qwen-flash-next for a while to get an MVP working before I publish any code, but if I get to that point I would love to have testers and contributors

you don't have to be a coder to contribute! music, art, sfx, 3D models, writing character backgrounds or world lore (or building whole new worlds) etc or even just helping come up with new feature ideas & mechanics are all very welcome, whether or not you use AI to make any of it

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rn it has a lightweight server written in D & an SDL3 client in C; they communicate over a CBOR protocol that's intended to make it easy to build new clients. scripting, asset- & worldgen stuff, as well as ship firmware are all going to use Janet (when I say lightweight i actually mean it btw)