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Hey all, There will be more information regarding ANTICITIZEN ONE within the next few weeks (or months). The project's development has been slow as of late, but I want to hopefully get an early access release of the mod done by the end of this year, as well as a ModDB page.

I also plan for a Steam release at some point, but that'll be based upon if there's demand for it. I also want to state something important. ANTICITIZEN ONE will be my last major mod based on the Source Engine for now.

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This doesn't mean I'll stop working on Source Engine things in general, as I'll still do FIREFIGHT RELOADED updates and SDK contributions. However, I feel like the best step forward for me as a developer is to move to the newly released and open source Chisel engine,

which is extremely similar to Source in terms of workflow and modding. I do want to try experimenting with more engines, but Chisel is the best alternative I could get at the moment.

I plan to release my own fork of Chisel which will implement my own personal fixes and improvements to both the engine and its editor to further improve upon it. If the license allows I also want to open PRs for the fork for those who'd like to contribute.