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I can only guess as to why I was blocked for this. The comment I quoted was about how games don't write good dialogue because they don't read enough books. In retrospect that sounds a lot like an insult and not an honest attempt to understand a phenomenon or observation.

Travis@becausetravis.com

Game devs have a limited amount of time and the biggest value for unit of time is gameplay. Time spent reading dialogue is time lost creating gameplay.

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