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New Github PR to #ThreeJS that adds much improved #MaterialX support. New nodes & properties supported: thin film, sheen, transmission, rotate, determine, inverse, floor, reflect, refract, opacity, specular, anisotropy, etc... Full details: github.com/mrdoob/three...

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Great work! Im noticing about 30s loading time on my phone and the viewport is frozen during that time. Is this shader compilation blocking the main thread?