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My day-job project is almost at launch date, so I have less time for solo-deving. Just played a couple of levels of my Snake in the Dark after a break from development and I'm second-guessing my color choices. I feel like the game could use more color and clarity. WDYT? #indiedev #indiegame

I'm thinking about dropping the monochromatic look altogether. Differentiating the player, the walls, and key interactive elements with color (yellow paint, lol) could bring much needed clarity.

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