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Around the same time last year I hacked something together that generated a custom SVG path to animate the items along it. It took a lot of late evenings to get it somewhat right, but I never really nailed it. The current approach is much simpler, as I whipped this one up in just two evenings :)
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Here’s an updated version of that first demo, using a technique @kvndy.bsky.social taught me: relative animations. The path the dot follows is much smoother now as it doesn’t get interrupted at its mid-flight location but, instead, the new animation gets added to the existing ones. However …
Sorry for the logorrhea. A long-running CATransaction used to block rendering. Had to start using backwards fill when Apple fixed it. Animation start time may have somehow been after the current time. It rendered in a new location without an animation to put it back where it came from, for one frame