For Computronium it's having such a vibrant modding ecosystem that a total overhaul mod appears and makes all my hard-fought design decisions irrelevant π
Indie game devs, what is the best case scenario for your game? For me it's making a game with more depth and complexity than this genre has seen in a long time, thus reigniting interest in single player tcgs as a whole and bringing many more of them into existence. That's the goal, at least.
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