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Yeah I often have to remind people that for any given ask, there's a lot of people who want that and a lot of people who explicitly DO NOT want that, and you have to consider and balance that, and almost nobody has the self-awareness to frame it that way. Even us devs fall for that thinking often.

And then as your article gets into, there's also a lot of people who would be like "Yeah! Why haven't we gotten a game based on Glurp Shitto?!" but then they make the Glurp Shitto adventure for $60 and you're like "eh, maybe I'll get it on sale next year" and the studio struggles

<AAA exec hat> i am going to make glurp shitto adventure for $59 and usurp the glurp shitto market

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