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In order to learn some aspects of concurrency and actor isolation, I also worked on CiderKit.Tween. In retrospect, I had to take a step back on CiderKit's main project, but it was worth the time. github.com/chsxf/CiderK...
github.comGitHub - chsxf/CiderKit.Tween: A pure Swift tweening library that complies with Swift 6 Strict ConcurrencyA pure Swift tweening library that complies with Swift 6 Strict Concurrency - chsxf/CiderKit.Tween
In 2025, "Practical Swift Concurrency" from @donnywals.bsky.social was also an important resource in my journey to understand it. practicalswiftconcurrency.com
practicalswiftconcurrency.comPractical Swift Concurrency - Donny WalsLearn everything you need to know to make optimal use of Swift Concurrency in your applications. This book covers everything from awaiting asynchronous method calls to building your own highly concurr...
This refactor is not finished, or even perfect in its current state. But it is mostly done. No, I won't use a LLM. I want to learn and craft things myself. #noAI github.com/chsxf/CiderKit
github.comGitHub - chsxf/CiderKit: SpriteKit-based game engine, written in Swift, and provided with custom authoring toolsSpriteKit-based game engine, written in Swift, and provided with custom authoring tools - chsxf/CiderKit
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