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I need two different move instructions since I use separate stacks for primitive (.p) and object types (.a) for implementation reasons. The .i in the MUL instruction stands for 32bit integer multiplication, indeed.
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I need two different move instructions since I use separate stacks for primitive (.p) and object types (.a) for implementation reasons. The .i in the MUL instruction stands for 32bit integer multiplication, indeed.
0 reposts3 likes