Post

🐿️found a bug with the gamemaker runtime but I'm not gonna report it since they never fix em (and this is the legacy runtime anyways.) since they're going source available soon the expected solution will probably just be "fix it yourself." at that point we might as well just be using godot lmao

🐿️I think one of the biggest things that irks us about people telling us to use godot is they're like "since it's open source, if you find an issue or something it doesn't do you can contribute that!" and it's like buddy if I'm gonna have to make the game *engine* I might as well use SDL lol

0 reposts8 likes

for godot at least, contributions by users like me and you can also just be to report the issue. that’s the most common way stuff gets fixed anyway; by people more knowledgeable of the codebase.