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Stage 3 — the depth warp, the heart of the effect. ONE background image; every pixel shifts by (its depth − the subject's) × tilt. A far pixel (0.1) slides 24px, a near one (0.9) a few px the other way, the subject (0.7) exactly 0 pinned. The warp never knows WHAT a pixel is, only how far it is.
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Stack: Kotlin + Compose, minSdk 29, LiteRT + ONNX Runtime. Deliberately simple, not optimized, built to learn. Models: huggingface.co/depth-anything/Depth-Anything-V2-Small huggingface.co/ZhengPeng7/BiRefNet_lite Thanks for reading!