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My skills include C/C++, graphics programming using APIs like Vulkan, Metal, DirectX 12, and console APIs. I am also familiar with modern rendering techniques including GPU driven rendering, raytracing and more.
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If you're looking for a engine/graphics programmer to join your team, or if you know someone that might be interested, feel free to DM me! My GitHub: github.com/AmelieHeinrich And feel free to DM me for my CV.
github.comAmelieHeinrich - Overviewi make games. AmelieHeinrich has 25 repositories available. Follow their code on GitHub.
Not explicitly me, but I know there are open positions for Rendering Engineers in Madrid for EA Sports. SE3 might be a bit high the echelon given your experience but your portfolio looks solid! Applying might open you other opportunities. jobs.ea.com/en_US/career...
jobs.ea.comAdvanced Rendering Software Engineer - American Football