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Devlog #2 is up for Astrobound! 🚀 The right crew can save your run… the wrong one can make things way worse. Find out how crew skills and flaws impact every encounter 👇 store.steampowered.com/news/app/384... #indiegames #indiedev #gamedev #solodev #godot

store.steampowered.comAstrobound - Astrobound - Dev Update #2: Crew Skills & Flaws - Steam NewsYour crew defines your run - skills create opportunities, flaws introduce risk, and every encounter reacts to who you bring along.

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Wow, Devlog #2 of Astrobound looks amazing! I'm happy to hear that I'll be able to min-max the game by building a full team of clumsy crewmates... will they be able to accidently fly into a nearby star in the final version of the game? 😳😬

Possibly 😋 Building a unique combination of crew skills can lead to unique encounters meant for them. A ship full of clumsy crew could very well do something quite... clumsy 😅