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I keep wanting to spend a solid chunk of time hammering out more content for my game, but it's been so piecemeal for a few weeks now. Still progress, but it's a little frustrating. It's because I don't have the story 100% figured out. All the mechanics are there...just not the raison d'etre.

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It's so close though is the thing. Much different than previous projects where I barely had an inkling of what I wanted it to say or be about. What's tripping me up is having too many ideas but none of them resonating -- or some of them that do but are way beyond my ability to pull off.

I have confidence I'll get there though. At the end of the day, the game is fun to play and explore the world, and that's more important. But I do worry about having a "meh" story or one that doesn't have any impact. Kinda miss the kart racer project lol. It was fun just making random tracks.