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Tonight in D&D, the party split up: 1. Enlist our artificer allies to build a magic circle so big and well-engineered that it channels enough aether to reinvigorate the blighted land. 2. Enlist our new townsfolk allies to take us out on a fishing boat and look for a sea monster to fight.

Genuinely happy that the party discovered a creepy, mysterious ritual that was creating a crude magic circle and decided "wait, what if we did this *right*?" I'm having to think about the mechanics of the world, how much this will actually solve the problem, and how they'll know if it worked.

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The "magic circle" group finished their construction about the time the "fishing" group sailed back into the harbor towing a monstrous turtle, as you do.