Once again I need to shout out my appreciation for @liveplusplus.bsky.social. I'm dealing with some wacky geometric deformations involving formulas that are easy to get wrong. Being able to just pause the game at a tricky section and modify the C++ code is pure magic. #gamedev #procgen
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Now that everything seems to be working correctly I can start simplifying the code, re-order or re-parameterize functions while the game just keeps running. If I mess up in some way it's immediately visible. Anybody with hot-reloadable shaders knows how valuable that is.
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