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I think when you make a sequel, adaptation, remake, or remaster of a game in a long running series, the things you do differently are by nature a commentary on those exact elements in the source material.

Any time I try playing a remake without having played the original, I always feel like I'm missing out on some piece of the puzzle. I don't have the context for these changes?? ...And many times when I run into something that feels questionable, it's something the remake changed to justify itself

I'll sometimes hear things like "It's not supposed to be the same" to shield it from critique and like, well yeah obviously?? But these two works have the exact same name with many of the exact same goals. You can see exactly what effect changing certain elements has in that specific context.

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