Post

Q: “Ted, what do you consult on?” A: “Yes!” Interaction design, player intent and friction, roadmap and when-to-do-things, pitch tuning, editing your scope, balancing creative and commercial goals, therapy and shoulder crying, having a tasty hard lemonade Come say hi 😅

In Melbourne during #PaxAus? This Saturday I’ll be running my Open Office hours out of Boatbuilders throughout the day. Whether you’ve been in games for a while or just getting your start, come and have a yarn! Want to have a more focused chat? Throw some time on my calendar at t.esdin.net/meetme

1 repost6 likes

No replies yet.