At Falmouth Horror & Gaming – which explored how #horror helps players process real-world sociopolitical anxieties – @supermassivegames.bsky.social's Will Doyle delivered a keynote on spatial alienation, revulsion, and apophenia. – @theguardian.com Keith Stuart #horrorgames #games #videogames
theguardian.comZombies, gore and creepy kids – why we can’t stop playing horror gamesAs global anxieties multiply, video games from Resident Evil to Mouthwashing are providing rich source material to help decode society’s problems
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