Icons look like the small stuff in a design system. They're not. They communicate faster than words and become some of the most recognizable parts of your brand. (We might be a little biased.) Part IV, live now: blog.fontawesome.com/art-of-i...
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Building an icon catalog isn't just "pick some icons." It's: *Defining categories (actions, objects, navigation) *Setting a grid and sizing system *Naming and organizing consistently *Version-controlling the whole library Skip a step and future-you pays for it.
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