Post

If the Gamepad API supported IMUs (accelerometer and gyro) the same way SDL has since 2020 and Steam Input has since 2016 (2013 if you start with Steam Controller) then browsers would probably be my favourite platform for sharing and playing games. Who makes these things happen? Can they please?

(Please take into account that my time is all accounted for, but gyro aiming standards are well-documented (gyrowiki) and well-established (Fortnite, COD, The Finals, No Man's Sky, God of War, Metroid Prime, etc; Steam Input, JSM, etc; PS4/5, Switch 1/2, Steam Deck, mobile, etc))

No replies yet.