gameuxsummit.com@gameuxsummit.com*drum roll though no pyrotechnics* Now at the #GameUXsummit, Greg Haynes, Principal UI/UX Artist at PlayStation Studios, takes the stage to tell us about “Scaling #Accessibility Through Shared Language” #a11y #ux #gamedev13/10/26, 8:12 am·2 reposts·10 likes