id Software producer Andrew Willis reveals that DOOM: The Dark Ages - Revelations involved 80-hr workweeks—and despite their sacrifice, Willis and dozens of others were laid off by Xbox the day before launch. @insider-gaming.com's @mikestrawmedia.com #game #videogame #gamedev
insider-gaming.comEXCLUSIVE---DOOM: The Dark Ages Revelations Faced ‘Worst Crunch’ in Franchise HistoryDOOM: The Dark Ages Revelations faced brutal crunch, with developers working up to 80-hour weeks to finish the expansion before release.
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