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i am passing a law to ban all level design that's like ok we have the obvious way and then dead ends with like 1% upgrade materials. couldnt give any more than that because the game is 50 hours long. but you do have to go down all of them

Got South of Midnight now that it's not under BDS and it's beautiful, got great music and storytelling but man the level design is just exactly this over and over, and it was only like 10 hours but I was so sick of it by the end

i dont get it. just make the straight line of combat arenas if thats what your game is. this isn't exploration, its just an annoying obligation that everyone finds tiring

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