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GamesIndustry.biz@gibiz.bsky.social

Star Wars: Galactic Racer was made by a core team of 75 people. "What we wanted to do was keep that core small, smaller than perhaps you might have done in the past, and scale capacity and capability with what we call distributed development." https://bit.ly/4hT02qg

feel like this tension in coverage is only gonna get worse as the press continues from the perspective of the bosses organizing and benefiting from the contractors but the vast majority of games workers find themselves among the 900+ contractors and not the chosen special 75 person ‘core team’

55 reposts656 likes

Every article now is about a magical core team of "5 engineers" and their job was managing 500 contractors (none of us receiving insurance, PTO, or even a single holiday) All completely legal according to us labor law ✌️

The tension also gets another dimension when you consider that the contractors/outsourced work tend to come from countries in the developing world, adding another example of how the developed world extracts labor and resources without giving those in the Global South their proper due.