Adriaan@adriaan.games14 July 2025in-depth thread: optimizing GDScript performance from ~83ms to ~9ms in a scene our tower defense game Rift Riff, made in Godot, with 1000 enemies. 🧵👇🏼 #gamedev #godotengine20135603
Tibo@heytibo.comTaking notes... Noticed similar things about navigation, some functions are really "heavy"GIF14/7/25, 9:33 pm·0 reposts·10 likes