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In Episode 5 of #EnduringPlay, a #GameDev podcast, @brightwhitney.bsky.social levels up our understanding and appreciation of #narrative design and narrative direction - and how they differ from writing - drawing from award-winning experience on #videoGames like Holovista & TTRPG Bluebeard's Bride.

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As a user experience designer, I couldn't help but think about guest takeaways and the asides were often necessary to make sure as many people as possible could enjoy the same episodes! It also helps break up longer conversation threads that some of my test listeners found hard to process.

I wasn’t as much a fan of the section headings but it’s hard to argue with actual user testing (never seen that in a podcast either!). The asides are certainly something I’d like to see more widely used.