On @ign.com, Lunar Software's Aaron Foster & Jemma Hughes discuss #horror #indiegame @routinegame.bsky.social, which was delayed for more than a decade after its reveal in 2012—allowing time to rework the vision. [It was released on Dec 4 to favorable reviews, so it might have been worth the wait!]
ign.comROUTINE Is an Indie Horror Game Over a Decade in the Making – Developer Interview – IGN First - IGNIn the summer of 2012, ROUTINE was revealed at the largest video gaming convention in the world Gamescom, but after well over a decade later it has yet to make it into the hands of players. In the com...
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