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godot was the 3rd (?) engine I worked in and it is genuinely hostile to beginners oh my God. I love godot now, after 2 years of hard work, but everything about it is anathema to a beginner. you can't even follow tutorials online unless you're using the exact old version of godot the tutorial used

I totally agree about hostile to beginners! I *really* wanted to use Godot, but it felt so heavily oriented towards people who are already developers. And they built their no-code version (which is discontinued now IIRC) by asking what coders thought it should look like! I just gave up in the end.

if rpg maker and gdevelop aren't your thing, probably scratch gamengine / make code arkade might fit? some start with mobile apps first, like buildbox or game builder garage for switch

honestly I think its still important to mention the engines that require you coding in this thread. people will have fun using the simpler engines and then eventually want to make more complex games, they should know where to start from then :)