i wrote about how dragon's dogma 2's most controversial change (free fast travel) is working with the rest of the game's relationship with meaningful friction. and how friction increasingly feels like a hard word to pin down when talking about this stuff jakesteinberg.substack.com/p/the-road-n...
jakesteinberg.substack.comThe Road Not TakenDragon's Dogma 2 and the stories we tell.
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