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Nine Sols feels at odds with itself, trying to tell a more traditionally constructed story while also trying to appease the “lore sickos” of the world. Read it here: www.jetsonplaysgames.com/post/nine-so... #ninesols #actionplatformer #redcandlegames

jetsonplaysgames.comNine Sols ReviewNine Sols feels at odds with itself, trying to tell a more traditionally constructed story while also trying to appease the “lore sickos” of the world

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Oof. I could not disagree more with this one. The themes it tackles from Taoism to the finitude of life exist within its own constraints. There's no need to bring external ideas, like the article you cite. The parrying mechanic is also expertly implemented and adds new changes to keep it interesting

Obviously my fault if I didn't articulate it well enough, but I used that other essay to highlight both the ways in which Nine Sols does and does not fall into the same trap. I go into how the game works as a self-contained entity but is brought down by its over-reliance on crumbs