Post

My main contributions to Fortnite Ballistic: - Improved recoil system (offset recoil; more consistent across aim modes / player adjustments; more designer control); - Options to lock the reticle size and position (disable "Show Spread" and "Show Recoil"); - First Person sensitivity sliders for ๐Ÿ–ฑ๏ธ๐ŸŽฎ๐Ÿ“ฑ๐Ÿฅ™

My main contributions fit in one tweet. Others have been on Ballistic and/or First Person device for way longer with immeasurable impact. I was watching dev keenly, and when I was asked to be involved I pounced on it!

There's so much enthusiasm for Ballistic from both devs and players, and it's exciting to be a part of. So please play it, enjoy it, talk about it, and expect it to get better and better! ๐ŸŽฏ๐Ÿ”ซ๐Ÿ‘€