on this point in particular: egs sales are so bad it's common for devs to share and compare out of disbelief, and often what you find is quite popular games are selling only in the double or triple digits of copies last i checked, my game had sold (drum roll please) five
did a blog post of my Thoughts on the Actual State of Unreal in 2026, how it has come to this, etc etc. i've been an unreal user since 2008, and this is the worst the vibes have ever been. is there hope? perhaps www.joewintergreen.com/absolute-sta...