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My 2024 talk, "Designing the Cinematic VR Spectacles of I Expect You to Die 3" has been declassified and is now FREE on the GDC Vault. 🕵️‍♂️ Watch the full session here: gdcvault.com/play/1034586... #GDC #GameDev #VR #GameDesign #IExpectYouToDie3 #VirtualReality #GDCVault #LevelDesign

One of the biggest challenges was to create larger-than-life, cinematic, spy moments in a puzzle game without putting the player in frustrating challenges or just playing a cutscene. If you're looking to create high-stakes story moments without taking agency from the player, this talk is from you.

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