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Looking forward to this update ! i've been enjoying picocad2 tremendously these days ! :D Is there any way to resize the texture space for example reducing from the default 128x128 to 32x32/64x64/128x64 so I could export assets with small individual textures without manually messing with uv maps ?

Thank you ! your work is amazing too ! :D I'd say the second option but I'd guess also setting up the texture space as either 64x64 or 128x128 or anything in-between from the start of an empty project could be practical ?