Post

Reading this Famitsu interview Uchikoshi did and it seems that the reason the Crash Keys game was canceled was because *Uchikoshi* wanted to use AI, not the publisher. This snippet is driving me nuts. Makes all the posturing with Hundred Line read extremely shallow.

This post is unavailable.

The baseline concept of "I don't want to have to bug a dev over and over to make small adjustments" is a fair one but that just means you need to stop obsessing over those little tweaks and just move on!!!

"Instead of changing my outlook on things and making compromises, I will put my company in jeopardy and pour doudou on my games even though like a year ago I said pouring doudou on your games is bad"

9 reposts151 likes