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Brandon made the first ever use of bindless in WebGPU! Making things look simple takes a lot of effort: I've been iteraating on the design for 1.5 years at this point and so it's really cool to see it running for real in the browser (and not just Dawn unittests).

The API isn't final yet but should keep the same general shape and add support for additional bindless types and more control over memory barriers.

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