Brandon made the first ever use of bindless in WebGPU! Making things look simple takes a lot of effort: I've been iteraating on the design for 1.5 years at this point and so it's really cool to see it running for real in the browser (and not just Dawn unittests).
Wrote a blog post about using WebGPU's upcoming bindless texture sampling feature, with an accompanying demo! toji.dev/2026/10/06/w...