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Wordnerd 3D has an admin tool that lets us inspect games, turn by turn. This helped me fix a really nasty bug related to how the server draws tiles from the tile bag. Handy! The game is out on iOS now - check it out if you like word games! apps.apple.com/app/id675506... #godot #three.js #webdev

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Nice nice Similarly, Ive been using immutable systems for gameplay for much the same thing Being able to scrub to an exact frame and inspect literally every path code took is insanely useful