Hey wanna see some cool experimental clicker / idle / incremental games? Last month for the final project in my 'economics for game designers' class at @nyugamecenter.bsky.social, students made some *incredible* incremental games, so I wanted to do a thread showing off their work! 1/ 👇📈👇📈👇
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First off, check out Karma Clicker by @cmi.bsky.social, which nails the 'innocuous premise that quickly goes off the rails' thematic feel of the genre. Also makes clever use of a couple of different intersecting currencies over the arc of the experience. Check it out! 3/ cxmi.itch.io/karma-clicker
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Derin Ogut's 'Incremental Island Adventure' is a fun mix of traditional mechanics with some new twists borrowed from other genres, it's a prototype mixing town building mechanics and tile placement with an incremental game: 4/ derin-ogut.itch.io/incremental-...
"you are a writer" by @thewriterwins.bsky.social is a "typing incremental". The typing-as-clicking mechanical premise here works really well, and it's put in service of a great narrative about creative writing, with multiple possible endings! 5/ thewriterwins.itch.io/you-are-a-wr...
I happened to have designer Sam Tian in both my classes this year. As a bit, he kept making variations of the same game at every opportunity he could: a fish-based incremental game. Like the best jokes, it got funnier each time it was repeated. The latest iteration: 6/ samtian.itch.io/a-fish-clicker
You know that moment in a deckbuilder when you have to choose between 3 cards? Olin Gao made a game that's *just* that, over and over, for the whole game. Some fantastic design minimalism. It eventually gets out of control, but its amazing how well the idea works: 7/ radetzky.itch.io/three-card-w...