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My hot take is that if you want to make an NES-style game but with a 16:9 aspect ratio, you need to change the resolution from 256x224 to something like 320x180, so that the amount of pixels on screen is similar. + Tiles won't feel extra repetitive + Fov not excessive + Larger presence of sprites

My hot hot take is don't make 16:9 for retro games or 2D sidescrollers. 4:3 works best for most situations.

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