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#1.- Night Hike [roguelike/knowledge based] by @mneumanngames.bsky.social. Build a trail (on a grid), 1 tile at a time, and with each one you'll find some -one or -thing of which you need to make sense. You may reset, but you carry over the knowledge. Find some gameplay here π youtu.be/ZlbsY64TT9I
#2.- Fatemender [multigenre(!)] by @wtchcrft.com. This one's a lot and all pretty well mashed. Mainly, you manage resources to build a path over a grid using cards, with VN style story, but there's also much more. Try it! Find some gameplay here π youtu.be/2y2-J-fkz7k
#3.- Dreadline Express [investigation/cards] by @dlaha.bsky.social. Explore a train (at the end of the world?), find cards, ask questions or perform actions using those cards, and even make new questions/actions by combining them. Find some gameplay here π youtu.be/vdvhWC-JsUw
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#4.- Draftula [falling blocks/roguelite] by @josepacio.bsky.social. Build the highest castle, Tetris style, but single pieces hold rewards for fulfilling their requirements. Gain coins, buy new shapes and unfold the story run by run. Find some gameplay here π youtu.be/GSQUMTYM4UQ
#5.- The Duke is Dead [narrative deduction] by @bunkbedsoftware.bsky.social Uncover who killed the duke in the 1st scenario, but the trail doesn't stop there. Each new chapter carries over info from the previous and asks to make new deductions. Find some gameplay here π youtu.be/B7XCUdoARGI
#6.- Subductis [sokoban/spatial logic] by @quintin-steiner.bsky.social. Sokoban game where you can fold/remove certain parts of the levels to your advantage and reach new areas, directly or by cutting/joining level elements. Find some gameplay here π youtu.be/gp0OQ8o9HXg
#7.- Mindbreak [exploration/spatial logic/grid-based] by @rasmusindie.bsky.social. Control 1 (at a time) of 4 kids, each with unique special powers, escaping their 'residence'. They move on a grid, but only along edges of white or their-colour tiles. Find some gameplay here π youtu.be/xbXc7nIGK-M