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You can now access the map without pausing the game by pressing and releasing a button. Still working on the colors to get more contrast and a bit of fine-tuning, but the core functionality is in. Feels great to keep things flowing! #GameDev #UX #TheRunicEdda #RetroRPG #MapUI #BuildInPublic #Godot

Thanks! I am trying to do some small things before starting my full-time job in the morning and this was today's feature! Will polish it, was even thinking of the player having an animation looking at the map like @teamcherry.bsky.social did with Hornet in Silksong.

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