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I have plenty of tool design and workflow design experience, and I talk about it a lot. I have mentioned accessibility before, for example in a talk about UI customization in tools: youtu.be/ALJ4sq9NZzY?... But I'd like to go deeper in depth, so teaming up with someone to amplify that seems helpful
youtu.beThere is no such thing as a sensible default in tools UX - Robin-Yann StormYouTube video by Game Industry Conference
Hi! I love A11y and I am trying to learn how to implement best practices in game dev! I would love to hear more from that!
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